Gabriel Salomone

Technical 3D Animator



Mecha FPS Project

Role: 3D Animator, Technical Animator, 3D Rigger
Team Size: 2
Engine: Unreal Engine 5, Blender
Duration: May 2025 - Present

Rigged, animated, and implemented all viewmodel animations, using state trees, sockets, animation syncing, and additive blendspaces

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